Caesar, an upcoming S-Rank agent, will debut in the Zenless Zone Zero 1.2 Banners, as officially announced by ZZZ. With the release of the 1.2 beta test, details of Caesar's kit have been leaked. If you're interested in learning more, continue reading! Please note that the kit information is translated from Chinese, so some skill names may not be completely accurate, but this won’t affect your understanding.
Basic Information about Caesar
• Rarity: S Rank
• Attribute: Physical
• Specialty: Defense
• Faction: Sons of Calydon
Basic Attack
Basic Attack: Slash
Press the Basic Attack button to deliver up to five forward slashes, dealing physical damage.
Basic Attack: The road is blocked!
Long press the Basic Attack button to throw your shield forward, dealing physical damage. When the shield returns, tap the Special Attack button at the right moment to trigger [Combo], launching [Special Attack] or [EX Special Attack] and automatically chaining into subsequent moves.
Dodge
Dodge: Drift
Press the dodge button to perform a quick dash and evade. The character is invulnerable during this skill.
Dash Attack: Pig Rush
Press the dodge button during a dodge to perform a forward strike with the shield, dealing physical damage. While executing this move, damage received is reduced by 40%. If attacked by the enemy, you will block with the shield and be knocked back. Press the Special Attack button to trigger a [Combo], launching [Special Attack] or [EX Special Attack] and automatically chaining into the next move.
Dodge Counter: Tooth for tooth
Press the dodge button during a Perfect Dodge to stab the enemy in front, dealing physical damage. The character is invulnerable while performing this skill.
Assist
Quick Assist: Lane Change Assistance
When the on-field character is launched, press the Assist button to deliver a shield strike to the enemy in front, dealing physical damage. The character is invulnerable while using this skill.
Defensive Assist
When the on-field character is about to be attacked, press the Assist button to parry the enemy’s strike, causing significant Daze. This parry is more effective, and the consumption of [Assist Points] is reduced for withstanding high-intensity attacks. The character is invulnerable while using this skill.
Assist Follow-up
Press the Basic Attack button after a [Defensive Assist] to throw your shield, executing a powerful spinning attack on the enemy in front, followed by a slash that deals physical damage. After this move, press the Special Attack button to trigger a [Combo], activate [Special Attack] or [EX Special Attack], and automatically chain into the next move. The character is invulnerable while using this skill.
Special Attack
Special Attack: Shield Strike
Press the Special Attack button to strike forward with your shield, dealing physical damage. If Caesar is attacked at the start of the move, [Precision Block] activates, absorbing the damage and automatically connecting to [Special Skill: Straight Stab].
After activation, Caesar enters a blocking stance, reducing damage received by 40%. If hit, she blocks with the shield and is knocked back. Tap the Special Attack button to trigger a [Combo], launch [Special Attack] or [EX Special Attack], and automatically chain into the next move.
If [Combo] is not triggered, the move has increased anti-interruption. If [Combo] is triggered, the character is invulnerable during the skill.
Special Attack: Straight Stab
After activating [Special Attack: Shield Strike], tap the Special Attack button to perform a forward stab, dealing physical damage. If [Precision Block] and [Combo] are not triggered, the move gains increased anti-interruption. If [Precision Block] or [Combo] is triggered, the character becomes invulnerable while performing this skill.
EX Special Attack: Parry and Counterattack
When Caesar has sufficient energy, press the EX Special Attack button to activate:
Strike forward with the shield, followed by a powerful stab, dealing significant physical damage. If Caesar is attacked at the start of the move or triggers [Break] with the shield strike, [Precision Block] will activate to absorb the damage and automatically launch [EX Special Attack: Parry Slash] without consuming additional energy.
After the move, Caesar will enter a blocking stance, reducing incoming damage by 40%. If attacked, she will block with the shield and be knocked back. Press the Special Attack button to trigger a [Combo], launching [Special Attack] or [EX Special Attack] and chaining automatically into the next move.
Character is invulnerable while using this skill.
EX Special Attack: Parry Slash
After activating [EX Special Attack: Parry and Counterattack], if you have enough energy, tap the Special Attack button to:
Strike forward with the shield, followed by a double slash that deals substantial physical damage. If Caesar is attacked at the start of the move or [Break] is triggered by the shield strike, [Precision Block] will activate to absorb the damage and automatically launch [EX Special Attack: Super Powerful Slash] without consuming extra energy.
The character is invulnerable while using this skill.
EX Special Attack: Super Powerful Slash
After activating [EX Special Attack: Parry Slash], if you have enough energy, tap the Special Attack button to:
Deliver a powerful forward slash that inflicts significant physical damage. The character is invulnerable while using this skill.
Chain Attack
Chain Attack: Road Rage Shock
When a Chain Attack is triggered, select Caesar to:
Deliver a powerful downward strike to the enemy in front, dealing substantial physical damage. The character is invulnerable while using this skill.
Ultimate: Tyrant Smash
When Decibel Rating is at maximum, press the Ultimate button to:
Throw your shield to execute a powerful spinning attack on the enemy in front, followed by a downward strike that deals significant physical damage. The character is invulnerable while using this skill.
Core Skill
Core Passive: PlaceHolder
When Caesar activates [EX Special Attack: Parry Slash] or [Ultimate], she grants the entire team a shield equal to 150% of her own impact plus 50 points of [Calydonian Shield], lasting for 90 seconds. The shield value of [Calydonian Shield] is shared among the team and only depletes when characters on the field take damage. While [Calydonian Shield] is active, characters on the field are treated as if they are holding shields, increasing their anti-interruption level.
Additional Ability: PlaceHolder
Activated when other squad members can use [Defensive Assist] or when a character from the same faction is in your squad:
When Caesar triggers [Precision Block], [Combo], or activates [Defensive Assist], she marks enemies within a 6-meter radius, increasing the damage they receive from the entire team by 25% for 20 seconds.
Mindscape Cinema
1.PlaceHolder
When Caesar enters battle or switches to the battlefield, she grants [Calydonian Shield] to all allied units. This effect can occur only once each time she enters the battlefield. While [Calydonian Shield] is active, allies under its protection will reduce the all-attribute damage resistance of enemies within a 5-meter radius by 15%. This effect does not stack.
2. PlaceHolder
The duration of Caesar's [Special Attack: Offensive-Defensive Conversion] is extended by 2 seconds. Additionally, when Caesar’s Impact exceeds 100, her CRIT DMG increases by 5% for every additional 10 points of Impact, up to a maximum increase of 40%.
3. PlaceHolder
[Basic Attack], [Dodge], [Assist], [Special Attack] and [Chain Attack] Lv. +2.
4. PlaceHolder
When Caesar applies [Calydonian Shield] and a shield is already in place, the following effects are triggered: The next hit with [EX Special Skill: Super Powerful Slash] or [Ultimate] will deal 20% more damage and increase Daze by 10%. If the existing shield is at 75% or more, these bonuses are doubled. Only the highest bonus is applied if multiple similar bonuses are present. Additionally, if energy is below 20 points, 20 points of energy are restored, with this restoration effect activating only once every 60 seconds.
5. PlaceHolder
[Basic Attack], [Dodge], [Assist], [Special Attack] and [Chain Attack] Lv. +2.
6. PlaceHolder
After entering combat, Caesar gains 1 charge point every 6 seconds while on the field, up to a maximum of 5 points. When Caesar switches out, all charge points are consumed, granting the entire team a 7% attack power increase for 20 seconds per charge point, with a maximum of 5 stacks. Each stack’s duration is calculated separately. Caesar also gains 1 charge point when the entire team uses an [EX Special Attack], 2 points when she triggers [Defensive Assist], and 3 points for a [Chain Attack] or [Ultimate].
In conclusion, Caesar is shaping up to be a formidable S-Rank agent. With her versatile shield mechanics, she is sure to be a valuable addition to any team in Zenless Zone Zero. Whether you're looking to bolster your roster or in want of a Defense agent, Caesar won't let you down. As you prepare to pull for Caesar and take full advantage of her abilities, make sure you're stocked up on the resources you need.
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